Privacy Policy
How Safeway Games handles personal information and how to make a privacy request.
Last updated November 12, 2026
Who we are and what this policy covers
Safeway Games operates safewaygames.com and the apps, games and related services that link to this Privacy Policy. You can contact us at support@safewaygames.com about this policy or your personal information.
This policy covers Safeway Games apps that link here and have a disclosure for their release. The mobile releases of Realm of Survival, After the Siren, and Aevorynth: The Last Bastion are planned without in-app advertising. Their release disclosures will describe the account, gameplay, purchase, diagnostics and other data features that apply to each title. The app sections below describe the planned connected releases of Wanderpatch: Tiny Worlds and Patch Panic! Available features depend on the version you use. Apple and Google have their own privacy policies for the store services they provide directly.
Playing our games
Wanderpatch: Tiny Worlds · Patch Panic!
Wanderpatch: Tiny Worlds
Account and saves. In versions with a guest or linked account, the app uses a Unity player ID and sign-in credentials or tokens from the sign-in method you choose. It associates your game progress, settings and private cloud saves with the account so you can resume or recover your game. Unity Authentication, Unity Cloud Save and Safeway Games’ backend provide account and save features. If you use a linked sign-in provider such as Apple, Google or Facebook when offered, that provider handles the sign-in and supplies an identifier or sign-in token.
Ads and purchases. When rewarded ads are available, Google AdMob supplies the ads and Google’s privacy controls manage ad choices where offered. If you choose an ad offer, the game’s backend checks the ad reward so it can credit your game account. If you purchase a digital item, Apple or Google Play handles payment. Unity In-App Purchasing and the game backend can use the product, transaction or receipt details, and account-linked entitlements to verify, restore and prevent duplicate claims.
Online features. When enabled and used, friends, challenges and shared puzzles use player IDs, profiles, game activity and the in-game items you choose to share with the audience for that feature. The planned releases exclude chat and player media uploads.
Patch Panic!
Account and saves. The connected release uses a Unity player ID for guest or linked sign-in. Unity Authentication and Cloud Save use that ID to save and recover campaign progress, Town layouts, event progress and game rewards. If you choose an offered sign-in provider, it supplies an identifier or sign-in token. Unity game services can use scores, display names and friendship records for rankings and friend features. The planned release excludes chat and player media uploads.
Ads and purchases. The planned connected release uses Google AdMob for rewarded or in-game ads. If you make an in-app purchase, the Apple App Store or Google Play handles checkout. The game uses product, transaction or receipt details and account-linked entitlements to verify purchases, restore eligible items and prevent duplicate claims.
Visiting our website or contacting support
When you contact us, we receive the email address you use, the information you include in the message and any attachments you choose to send. We use those details to respond and to handle the issue or privacy request you raise. If a request concerns an app account, include the app name and a player ID or account email if available. Keep passwords, security codes and full payment-card numbers out of your message.
When you load a page, hosting and security systems may receive your IP address, browser information and page request to deliver the site and protect it against abuse. The website’s email links open a draft in your email app. Send the message from that app to deliver the request. This website provides browser-level privacy controls. See Do Not Sell or Share My Personal Information for their scope.
Advertising and your choices
When ads are active, Google Mobile Ads can receive the app name, IP address, device or advertising identifiers, ad interactions and diagnostic information. Google uses that information to deliver and measure ads, protect against fraud and, when permitted by your settings, personalize ads. Read how Google uses information from apps that use its services.
Use the app’s Privacy choices or advertising privacy controls where available to change your ad choices. On iOS, you can manage permission for tracking in device settings under Privacy & Security → Tracking. To request an opt-out of covered sale or sharing, use Do Not Sell or Share My Personal Information.
Analytics and crash reports
Advertising SDK diagnostics are described above. Separate game analytics and crash reporting are planned for connected builds to measure game usage and investigate errors. The data collected and the recipients will be identified in this policy when those features are enabled.
Who receives information
For information about platform and game service providers, see the privacy policies of Unity, Apple and Google.
When a connected game uses an account or cloud saves, Unity provides the account and save services described above. Apple and Google handle store checkout on their platforms. Advertising partners receive the information described under Advertising and your choices for releases that serve ads.
Your privacy rights
Depending on applicable law, you may be able to request access, correction, deletion or a portable copy of your information, object to or restrict certain uses, or withdraw consent. Use the control where you originally made the choice, when available, or contact support@safewaygames.com. For account or data deletion, visit Account Deletion. To opt out of covered sale or sharing, visit Do Not Sell or Share My Personal Information.
We may ask for information reasonably necessary to verify that a request for access, correction or deletion relates to your records. An authorized agent may contact us where permitted by law.
Children and families
Wanderpatch: Tiny Worlds and Patch Panic! are intended for a general audience and are not directed to children. Age eligibility depends on the app and applicable law. If you are a parent or guardian with a question about a child’s information, contact support@safewaygames.com and include the name of the app.
Retention, deletion and security
To request deletion of an app account and its associated information, use Account Deletion. Connected account and cloud-save requests use authenticated access and encrypted connections. We keep support correspondence while we handle the request and as needed to resolve follow-up issues. Current Wanderpatch systems can retain purchase references and a deletion record to prevent duplicate claims and delayed requests from recreating the account. Those records and existing server backups have no set automatic expiration period. Apple and Google manage their own store accounts and purchase records.
Contact and policy updates
For privacy questions, requests or an accessible copy, email support@safewaygames.com. When our practices change, we will update this policy and its date.
